Fast Start

1. Go to the Hire section and scout for some operatives and defensive units.
2. Go to Black Market and buy some drugs, alcohol to make your guys happy. Also, get weapons for your defensive units. Keep in mind that defensive units without weapons won't do a thing. Also, keep an eye on your guy's happiness. It's easy to keep them happy but if you don't they will start leaving you.
3. Start by making some money by collecting money from your casinos, brothels, loan sharks, gambling dens.
4. When you get enough turns, go get some more operatives and defensive units and repeat from step 1
5. When you feel strong and rich enough you can attack another mobster's in your range. Be careful, nobody will let you attack them without revenge. This is the real Mafia World "an eye, an arm, and a leg for an eye".
6. Don't forget to protect part of your money in the bank or you can lose it if somebody mugs you.
7. Join a family since you won't be able to survive by yourself. Otherwise, start your own.
8. Finally, enjoy the game as much as you can and watch your back :)

Rounds

Each round will last about 10 days to make it fair for newcomers, plus it gives everyone a better chance to win. Once the round ends everything starts over from scratch. You can change your name, family name, everything. You don't carry anything from one round to the next, this means no money guys and any turns. (you'll see more about turns in the next section)

Turns & Reserves

Turns is what you use to do everything. For example: to attack someone, to hire hitmen, to collect money from your operatives, it requires turns. Every 10 minutes you will receive a certain amount of turns, depending on the rounds settings. Each round, you also start off with a given amount of reserves. Reserves are also basically turned, except reserves can be saved for later in the round until you decide to use them.

Networth

Awards are given to mobster's based on their networth ranking. So here is how networth is calculated:
whores 2500 + thugs 500 + dealers 2000 + bootleggers 1500 + hustlers 1000 + punks 500 + hitmen 1000 + bodyguards 500 + glocks 375 + shotguns 750 + uzis 1875 + ak47 3750 + booze 2 + coke 10 + weed 10 + rides 1875 + planes 7500 + cash + bank

Families

Extreme Mob Wars is a simulation of the mafia underworld. Just like the real mafia, you can join families - a group of people who believe in the same thing, have the same ideas, or just trust each other. A family brings protection, it brings respect from other members and it gives you trust in other members. Trust and respect can save your life, but it can also get you killed. Families have a size limit of 30 mobsters/family.

Hire

One of the basics of organized crime is to be able to do things your way and not end up in jail. Partly this is accomplished by not doing any crimes yourself, instead of paying others to do so. In order to maintain your empire under control, you'll need different types of personnel to perform all the different tasks and duties. In order to get some staff in your crew, you could scout for them. To scout for crew members, just use your turns and look in the place where you would find the kind of guys you need.

Operatives

Operatives are the kind of units that would work in your businesses and produce different kind of goods. The operatives that could be part of your crew are:
  • Whores - work in your brothel and will determine how much cash people will pay for them.
  • Hustlers - work in your loan shark and will help to push people to collect loan payments.


Defensive Units

Defensive units are units that would protect you and your operatives and would attack other mobsters. The defensive units that could be part of your crew are:
  • Hitmen - strengths are their intelligence at the time of performing an order and their good weapons skills. They would kill and protect you.
  • Thugs - are not as intelligent and well mannered as gangsters. They will also be used for attacks and to protect you.
  • Bodyguards - are really easy to get and will protect you well. They are not that good for attacks though.




Happiness

Having your crew happy is one of the most important things that you would be looking after. If your operatives or defensive units are not happy, they would start leaving you as soon as you ask them to operate.
Your operatives need some alcohol and coke to be happy. They would also need to have defensive units to protect them at work which would make them happy as well.
Your defensive units need liquor and weed to be happy. They insist to have from 2 Glocks to 1 ak47 per defensive unit to be happy.


Black Market

In the black market you are able to get whatever you need for your guys. Your able to buy narcotics, weapons, cars and planes. You could sell cars and planes for 90% of their price. You could also sell drugs at wholesale price
  • Narcotics are mainly used to make your guys happy. Your defensive units need liquor and weed to be happy. Your operatives need liquor and coke to be happy too. Try to get a big stock of them.
  • Weapons are used for attacks and are important for your guys happiness. You could get Glocks, Shotguns, Uzis, and AK47's. The more expensive the weapon, the more kills it makes.
  • Cars are used to do a drive-by or to steal other mobster's cars. The Chrysler 300 only takes 5 people.
  • Planes are used to travel to other cities to attack other mobster's. When you get your private plane's you don't need to pay for plane tickets. You should keep in mind that the members that don't travel with you are lost. The Boeing 737-400 can take up 250 people..


Produce

Productions are part of your illegal activities. So you could use turns to produce coke, weed, alcohol and fake cash.
  • Your thugs are used to produce coke and weed in you drug lab's.


Collect

You could use some turns to collect some money from your businesses. You own casinos, brothels, loan sharks and gambling dens.
  • Your whores are used to work in your brothels.
  • Your hustlers are used to collect loan payments in your loan sharks.


Cash and the bank

Just like the real world, you have a bank account and a pocket. The money you use anywhere is the cash you got on you. However, keeping money in your pocket is risky. Another mobster can mug you and take whatever you have there. So, depositing a part of it in the bank is a good idea. You are able to put 25% of your net worth which will cost you 25 turns each time. Later, if you want to add more money to a safebox, you would have to withdraw all the money and put 25% of your net worth again. You can withdraw it when you need it at any time for free.
From your cash you can also transfer deposited money to another mobster. This can be useful if you need to pay them for something, bribe them, or just give a cut of your organized crime.


Attacking

There are 5 different types of attacks. To attack a player, go to the attack or go to find the mobster you want to attack and click on his name. When you are viewing his profile, click on attack!!! If you see Out of Range, you may not attack this mobster. You can only attack players with 1/2 or up to 4 times your net worth. Extreme Mob Wars will automatically take your best crew members armed with the best weapon you got them in order to have the most efficient attacks ever. There is a limit to the number of times you can be hit. You can be hit 1 time every hour after you are maxed. If you win or tie the attacks, they do not count against you and the revenge hits do not count either.
  • HeadQuarter Invasions - Most common attack done by mobster's. Invade your enemy's headquarter and whack his defensive units! You could also steal money if you killed enough of his defensives
  • Cartel Invasions - Most common attack done by mobster's. Invade your enemy's businesses and whack his defensive units and operatives! You will be able to kill some operatives if you killed enough of his defensives
  • Drive-by - This attack is sort of like HQ invasion, except the enemy, has a harder time killing your thugs in the drive-by. You do a drive-by with as many people that get in your rides.
  • Drug Labs Sabotage - This attack is meant to steal drugs from your opponent.
  • Armory Attack - This attack is meant to steal guns from your opponent.
  • Jacking cars - In order to steal someone's cars, you will need to make sure enough of his defensive units are dead.
  • Steal planes - In order to steal someone's planes, you will need to make sure enough of his defensive units are dead. You can only steal planes if you got few planes and enough guys


Revenge

The revenge is an option that would give you the chance to hit back when somebody attacks you. Whenever somebody attacks you, you will have a revenge (unlimited attacks) on him for 24hrs even if he is out of range. You could check your revenges in your mail box**** Revenges****.
If somebody attacks you, you got a revenge on him but he will get a revenge on you until you attack back.


Travel

Traveling is used for different purposes: running away from someone that is trying to kill you, doing booze runs, or traveling from and to your hometown where your family is located. Being in your own city has Pros and Cons. A pro is that your family offers you more protection in your hometown, a con is that it's more likely for your enemies to find you!


MobGod's

These are the admins of the game. They monitor your actions and make sure everyone is playing fair. It's best to stay on the MobGod's good side. If you have any problems, found a bug in the game, or found a game abuser, let them know by leaving a message under the MobGods link.

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